NEW FEATURE
DURATION
TEAM
TOOLS
SCOPE OF WORK
OVERVIEW
Sobat Mitra's are currently reliant on daily visits offline/online to determine how much each Mitra paid for their SKU because it is only available on Mitra's apps. Sobat must make every attempt to understand Mitra's transactions in their entirety. This causes dependencies in Mitra's platform to be inconvenient. We need tomaximize per-sobat efficiency because sobat is one of the most expensive monthly expenses. In March, our burn rate from sobat was though high. One way to boost sobat's efficiency is to give themresources that will assist them as they approach Mitra.
Figure 1. Project Initiatives Analysis
RESEARCH DECK AND CO-DESIGN
Analyzing data from the data above, a consistent pattern of user persona emerged:
Figure 2. User Persona
Figure 3. User Persona Cont'd
We conducted a thorough in depth interview. This is the breakdown of research insight:
Through those research insight, we do crazy 8 to ideate some of research's insight:
Figure 4. Crazy 8
Acceptance Criteria Product Design:
Proposed User Story:
IDEATE
The proposed information architecture forms the backbone of our project, serving as the structural information that underpins the entire user experience. It is a meticulously designed roadmap that ensures the logical information and seamless accessibility of information for our users.
Figure 5. Prio Information
The proposed success flow for this project outlines a systematic and efficient journey towards achieving our project objectives. It encompasses a series of well-defined steps to ensure that we meet our goals with precision and effectiveness:
Figure 6. Ultimate User Flow
MVP User Flow
Figure 7. MVP User Flow
DESIGN
The user experience design for our high-fidelity (Hi-Fi) prototype is the pinnacle of our project's user experience goals. This stage converts the project's abstract ideas into a concrete, interactive representation of our design thoughts, giving a realistic sneak peek at the finished item.
VALIDATION
We do usability testing, to assess the User Experience when interacting with the product, including assessing the user's suffering and gaining points. For the iteration process, a greater understanding of the user is required (source for improvement)
User Tasks Scenario Task:
Usability Score: 83 Responses: 32 List of User Tasks: 10
Figure 8. Result Testing
Figure 9. Synthesize Data of Testing Indicator
Figure 10. Breakdown Result Testing Per Task
KEY TAKEAWAY
Figure 11. Impact
In this project, I gain a thorough understanding of how to combine quantitative data from data analysts with qualitative data based on research so that it will make an accurate consideration to validate the real problems because whenever there is something that we can't explain with data, then qualitative validation is needed to address the 'why' of the problem.
Through this project, I acquire the skills necessary to effectively share information with stakeholders about the ongoing work. I'm taking these steps to ensure that, on the one hand, we represent the opinions of users and, on the other, that everything we do is always in line with stakeholder requirements.